Oh My! - How far we have come . . . .

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Oh My! - How far we have come . . . .

Unread post by parametric » Thu May 18, 2017 2:41 am

This takes me back to late nights and early mornings - and being knackered the following day . . . .



Hasn't the PC come a long way?

Back in the day, I had an LAPC-1 card installed - which sounded like the LAST example above . . .

Roland certainly had something there . . .

And all on MSDOS 3.2? or was it 3.30 (the stable one) :D

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Re: Oh My! - How far we have come . . . .

Unread post by Saul » Thu May 18, 2017 10:04 am

Could never be doing with all those beeps and pops myself. I'm pretty sure I turned the sound off on most of those games. Monkey Island itself was never of much interest for me but I had a friend who was very into it.

By the time you get to the Roland MT-32 it's as if the music has left the game behind? I'm just very thankful we have moved on :)
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Re: Oh My! - How far we have come . . . .

Unread post by SysExJohn » Thu May 18, 2017 1:05 pm

My first was a SoundBlaster 16 card. It must have been ISA.
The package I bought, in an enormous box, had some speakers in it too. Ah! And a CD drive too.
(My recollection is that it was around 400 quid. Could that be right?)
Then I added a Yamaha DB50-XG daughter board to it, and suddenly I had "real" sounds.
Never did get into Monkey Island tho'.
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Re: Oh My! - How far we have come . . . .

Unread post by Saul » Thu May 18, 2017 2:55 pm

Can't remember what my first sound card was. Probably a Soundblaster 16 though. I do remember my first "PC" was a 286, closely followed by a 386SX and then a 486DX2 before moving to a Pentium 75. So would have been a series of Soundblasters of one description or another. Then of course we had all the "Soundblaster compatible" cards that came out. I do remember a Creative Labs 5 speaker surround system and wires running all over the place. In retrospect it wasn't worth the effort.

Thank goodness we have moved onto audio interfaces, excellent modelled and sampled virtual instruments and all at much lower costs :)
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Re: Oh My! - How far we have come . . . .

Unread post by Derek » Thu May 18, 2017 5:52 pm

Oh, you were so far behind on a PC platform. :)

I was a Commodore Amiga man, which had four channel 8 bit sampled sound built into the box, hi res 4096 colour graphics (in HAM - Hold And Modify - Mode, sprites and bit blitting, multitasking windowed software that could run in 128K of RAM. This at the time when your standard PC was MS-DOS, CGA graphics with a beep for sound generation capability.

The game for me was Dungeon Master. Took me about two years complete on and off (I was stuck in once place for six months!). Probably the last game I played with any seriousness - they soak up too much productive time.

I hope that Jima is looking after my old Amigas! ;)
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Re: Oh My! - How far we have come . . . .

Unread post by Saul » Thu May 18, 2017 7:12 pm

Oh I had the Atari 520ST and an Amiga and as with Derek it was Dungeon Master that brought me to the Atari. Bought the Atari it in Tottenham Court Road one afternoon whilst dispatch riding. Got Dungeon Master at the same time. I remember having the Atari bungied to the passenger seat of my bike...which I "think" may have been a Suzuki GS550 at the time. God knows how many hours I spent in that Dungeon LOL. I think I completed it three or four times though.

After that were a series of Atari's and Amigas before I ended up with a PC.
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Re: Oh My! - How far we have come . . . .

Unread post by Derek » Thu May 18, 2017 8:12 pm

I never had Ataris, but was a loyal Amiga user from 1988 to 2001, going through different models and ending up with an A4000. Commodore had gone bust many years before that, but it was a testament to the design an elegance of the Amiga that it soldiered on for a long time with just 3rd party support.

Oh, as well as Dungeon Master, I used to love Gauntlet and Moria (on PC in work). The naff text "graphics" on the latter was part of its appeal.

In 2001 with new house (and a bit if spare cash from the old one) and need for new computer and no sign of a new Amiga in sight (after many false starts), I jumped to the PC (but with no love for it), and then in around 2007, 2008 Jima loaned me an iMac.....

I think I will take up some gaming again when I finally retire, as I should have some spare time then!
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Re: Oh My! - How far we have come . . . .

Unread post by SysExJohn » Fri May 19, 2017 4:59 pm

Oh yus!

I had one of them Atari thingies too. That's where I first started to learn about MIDI in some depth.
Programmed a little utility to handle bulk dumps from a Yamaha HS6 organ. It would accept a dump and reload it.
I never got to find out all the parameter settings for the HS6 though, so I couldn't alter settings the way I wanted.
Another project down the tubes.
Oh, well!
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Re: Oh My! - How far we have come . . . .

Unread post by Saul » Fri May 19, 2017 9:19 pm

The Atari and Amiga were fantastic computers at a time when the pc was basically a donkey of a word processor. Having MIDI ports as standard on the Atari was a stroke of genius :)

I think I eventually went through all versions of the Atari ST and also the Amiga. Like Derek I stopped at the Amiga A4000 before moving to PC, although I did also briefly have the Apple Mackintosh Classic but given both the Atari and Amiga were both running a graphical user interface based on icons and windows and use of a mouse it was not much of a difference.

By the way, Dungeon Master is still going strong! https://www.dungeon-master.com/
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